AI Insights · Timothy · January 2024
Performance of Top 5 2D Anime Games in France Q4 2023
Explore the performance metrics of the top 5 2D anime games on a unified platform in France during Q4 2023, including downloads, revenue, and active users.
During the fourth quarter of 2023, the top 5 2D anime games in France demonstrated varied performance across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides key insights into the market dynamics for these popular games.
Saiyan: Battle for Supremacy from Hybermedia Co.,Limited saw a significant spike in downloads in late November, reaching approximately 113K. This surge was accompanied by a peak in weekly active users at around 141K. Revenue also experienced a notable increase, peaking at about $13.6K during the last week of November.
Doll Dress Up: Makeup Games by TapNation maintained a steady performance in Q4 2023. The app's downloads hovered around 10K per week, with a slight dip in early December. Revenue showed a consistent but modest growth, peaking at $43 in the last week of December. Weekly active users remained stable, averaging around 78K towards the end of the quarter.
Mars Era Limited's Isekai:Slow Life experienced a gradual decline in both downloads and weekly active users. Downloads dropped from 47K at the start of the quarter to about 3K by the end. Active users followed a similar trend, decreasing from around 43K to 29K. Revenue, however, remained relatively stable, peaking at $83.5K in early October and ending the quarter at about $48.7K.
Hero Wars: Alliance from Nexters Global LTD saw fluctuating performance across all metrics. Downloads surged to nearly 24K in the last week of December. Weekly active users also increased, reaching a peak of 56K in the same period. Revenue showed a peak of $110K in late September and remained strong, closing the quarter at about $78.7K.
YoYa: Doll Avatar Maker by YoYa Games Ltd demonstrated consistent growth in downloads, peaking at approximately 13.7K in late December. Weekly active users saw a steady rise, reaching around 35.6K by the end of the quarter. Revenue remained minimal, peaking at $24 in early December.
For more detailed insights and further data, please visit Sensor Tower.